Navigation
API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/PhysicsMover
Inheritance Hierarchy
- FMoverDataStructBase
- FMoverAIInputs
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/PhysicsMover/PhysicsMoverSimulationTypes.h |
| Include | #include "PhysicsMover/PhysicsMoverSimulationTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FMoverAIInputs : public FMoverDataStructBase
Remarks
Data block containing ROV Velocity that is networked from server to clients. Also supports rewind/resimulation of the data.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | RVOVelocityDelta | ROV Velocity calculated on the Server. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FMoverDataStructBase
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
If derived classes hold any object references, override this function and add them to the collector. | |
| FMoverDataStructBase * | Clone () |
Return newly allocated copy of this FMoverDataStructBase. | |
| UScriptStruct * | Gets the type info of this FMoverDataStructBase. | ||
| bool | NetSerialize
(
FArchive& Ar, |
||
| void | ToString
(
FAnsiStringBuilderBase& Out |
Get string representation of this struct instance |