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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/MoveLibrary > API/Plugins/Mover/MoveLibrary/UGroundMovementUtils
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/GroundMovementUtils.h |
| Include | #include "MoveLibrary/GroundMovementUtils.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoveLibrary/GroundMovementUtils.cpp |
static bool TryMoveToStepUp
(
USceneComponent * UpdatedComponent,
UPrimitiveComponent * UpdatedPrimitive,
UMoverComponent * MoverComponent,
const FVector & GravDir,
float MaxStepHeight,
float MaxWalkSlopeCosine,
float FloorSweepDistance,
const FVector & MoveDelta,
const FHitResult & Hit,
const FFloorCheckResult & CurrentFloor,
bool bIsFalling,
FOptionalFloorCheckResult * OutStepDownResult,
FMovementRecord & MoveRecord
)
Remarks
Move up steps or slope. Does nothing and returns false if hit surface is invalid for step-up use