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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/MoveLibrary > API/Plugins/Mover/MoveLibrary/UGroundMovementUtils
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/GroundMovementUtils.h |
| Include | #include "MoveLibrary/GroundMovementUtils.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoveLibrary/GroundMovementUtils.cpp |
UFUNCTION (BlueprintCallable, Category=Mover)
static FVector ComputeDeflectedMoveOntoRamp
(
const FVector & OrigMoveDelta,
const FHitResult & RampHitResult,
float MaxWalkSlopeCosine,
const bool bHitFromLineTrace
)
Remarks
Used to change a movement to be along a ramp's surface, typically to prevent slow movement when running up/down a ramp