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Async safe parameters passed to ApplyMovementEffect_Async. It is almost certainly missing the Physics Object handle and other things, this is just a first pass
| Name | FApplyMovementEffectParams_Async |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/InstantMovementEffect.h |
| Include Path | #include "InstantMovementEffect.h" |
Syntax
struct FApplyMovementEffectParams_Async
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Simulation | UMoverSimulation * | InstantMovementEffect.h | ||
| StartState | const FMoverTickStartData * | InstantMovementEffect.h | ||
| TimeStep | const FMoverTimeStep * | InstantMovementEffect.h |