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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/DefaultMovementSet > API/Plugins/Mover/DefaultMovementSet/Modes > API/Plugins/Mover/DefaultMovementSet/Modes/UFallingMode
Syntax
UPROPERTY (Category=Mover, EditAnywhere, BlueprintReadWrite,
Meta=(EditCondition="!bShouldClampTerminalVerticalSpeed", ClampMin="0", ForceUnits="cm/s^2"))
float VerticalFallingDeceleration
Remarks
Deceleration to apply to vertical velocity when it's greater than TerminalVerticalSpeed. Only used if bShouldClampTerminalVerticalSpeed is false.