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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/DefaultMovementSet > API/Plugins/Mover/DefaultMovementSet/Modes > API/Plugins/Mover/DefaultMovementSet/Modes/UFallingMode
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/DefaultMovementSet/Modes/FallingMode.h |
| Include | #include "DefaultMovementSet/Modes/FallingMode.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/DefaultMovementSet/Modes/FallingMode.cpp |
void CaptureFinalState
(
USceneComponent * UpdatedComponent,
const FMoverDefaultSyncState & StartSyncState,
const FFloorCheckResult & FloorResult,
float DeltaSeconds,
float DeltaSecondsUsed,
FMoverDefaultSyncState & OutputSyncState,
FMoverTickEndData & TickEndData,
FMovementRecord & Record
) const