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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/DefaultMovementSet > API/Plugins/Mover/DefaultMovementSet/Modes > API/Plugins/Mover/DefaultMovementSet/Modes/UFallingMode
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/DefaultMovementSet/Modes/FallingMode.h |
| Include | #include "DefaultMovementSet/Modes/FallingMode.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/DefaultMovementSet/Modes/FallingMode.cpp |
virtual bool AttemptTeleport
(
USceneComponent * UpdatedComponent,
const FVector & TeleportPos,
const FRotator & TeleportRot,
const FVector & PriorVelocity,
FMoverDefaultSyncState & OutputSyncState
)