Navigation
API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/Backends
Inheritance Hierarchy
- IMoverBackendLiaisonInterface
- UMoverNetworkPhysicsLiaisonComponent
- UMoverNetworkPredictionLiaisonComponent
- UMoverStandaloneLiaisonComponent
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/Backends/MoverBackendLiaison.h |
| Include | #include "Backends/MoverBackendLiaison.h" |
Syntax
class IMoverBackendLiaisonInterface
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | |||
| float | |||
| bool | ReadPendingSyncState
(
OUTFMoverSyncState& OutSyncState |
Pending State: the simulation state currently being authored. | |
| bool | ReadPresentationSyncState
(
OUTFMoverSyncState& OutSyncState |
Presentation State: the most recent presentation state, possibly the result of interpolation or smoothing. Writing to it does not affect the official simulation record. | |
| bool | ReadPrevPresentationSyncState
(
OUTFMoverSyncState& OutSyncState |
Previous Presentation State: the state that our optional smoothing process is moving away from, towards a more recent state. Writing to it does not affect the official simulation record. | |
| EDataValidationResult | ValidateData
(
FDataValidationContext& Context, |
||
| bool | WritePendingSyncState
(
const FMoverSyncState& SyncStateToWrite |
||
| bool | WritePresentationSyncState
(
const FMoverSyncState& SyncStateToWrite |
||
| bool | WritePrevPresentationSyncState
(
const FMoverSyncState& SyncStateToWrite |