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Unreal Engine C++ API Reference > Plugins > MotoSynth > FMotoSynthEnginePreviewer
- ISubmixBufferListener::OnNewSubmixBuffer()
- FMotoSynthEnginePreviewer::OnNewSubmixBuffer()
References
Module | MotoSynth |
Header | /Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Public/MotoSynthPreset.h |
Include | #include "MotoSynthPreset.h" |
Source | /Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Private/MotoSynthPreset.cpp |
virtual void OnNewSubmixBuffer
&40;
const USoundSubmix &42; OwningSubmix,
float &42; AudioData,
int32 NumSamples,
int32 NumChannels,
const int32 InSampleRate,
double AudioClock
&41;