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API > API/Plugins > API/Plugins/MotionWarping
| Name | FSwitchOffConditionData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/MotionWarping/Source/MotionWarping/Public/MotionWarpingSwitchOffCondition.h |
| Include Path | #include "MotionWarpingSwitchOffCondition.h" |
Syntax
USTRUCT (BlueprintType , Experimental)
struct FSwitchOffConditionData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MotionWarpingSwitchOffCondition.h | |||
FSwitchOffConditionData
(
FName InWarpTargetName |
MotionWarpingSwitchOffCondition.h | ||
FSwitchOffConditionData
(
FName InWarpTargetName, |
MotionWarpingSwitchOffCondition.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SwitchOffConditions | TArray< TObjectPtr< UMotionWarpingSwitchOffCondition > > | MotionWarpingSwitchOffCondition.h |
|
|
| WarpTargetName | FName | MotionWarpingSwitchOffCondition.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMotionWarpingTarget
(
const FMotionWarpingTarget* MotionWarpingTarget |
MotionWarpingSwitchOffCondition.h |