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Interface that can be implemented by actors/components to make interacting with the init state system easier
| Name | UGameFrameworkInitStateInterface |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkInitStateInterface.h |
| Include Path | #include "Components/GameFrameworkInitStateInterface.h" |
Syntax
class UGameFrameworkInitStateInterface : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UGameFrameworkInitStateInterface