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API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/UPlayerStateComponent
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/PlayerStateComponent.h |
| Include | #include "Components/PlayerStateComponent.h" |
virtual void CopyProperties
&40;
UPlayerStateComponent &42; TargetPlayerStateComponent
&41;
Remarks
Copy properties which need to be saved in inactive PlayerState