Navigation
API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/UGameFrameworkComponentManager
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/GameFrameworkComponentManager.h |
| Include | #include "Components/GameFrameworkComponentManager.h" |
Syntax
static NAME_ReceiverRemoved = FName("ReceiverRemoved");
Remarks
RemoveReceiver was called for a registered class and components were removed, normally called from EndPlay