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API > API/Plugins > API/Plugins/ModularGameplay > API/Plugins/ModularGameplay/Components > API/Plugins/ModularGameplay/Components/UControllerComponent
References
| Module | ModularGameplay |
| Header | /Engine/Plugins/Experimental/ModularGameplay/Source/ModularGameplay/Public/Components/ControllerComponent.h |
| Include | #include "Components/ControllerComponent.h" |
template<class T>
T &42; GetPawn&40;&41; const
Remarks
Controller accessors Usable for any type of AController owner, only valid if called during gameplayReturns the pawn that is currently possessed by the owning controller, will often return null