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API > API/Plugins > API/Plugins/ModelingUI > API/Plugins/ModelingUI/SDraggableBoxOverlay
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/ModelingUI/Public/ModelingWidgets/SDraggableBox.h |
| Include Path | #include "ModelingWidgets/SDraggableBox.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SDraggableBoxOverlay >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SDraggableBoxOverlay::FArguments
- TSlateBaseNamedArgs< SDraggableBoxOverlay > → SDraggableBoxOverlay::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
ModelingWidgets/SDraggableBox.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | ModelingWidgets/SDraggableBox.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & bPositionRelativeToBottom
(
bool InArg |
When true, the positioning of the box is relative to the bottom of the widget rather than the top, so the VerticalPosition in SetBoxPosition is interpreted as distance from the bottom of the containing widget. | ModelingWidgets/SDraggableBox.h |