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API > API/Plugins > API/Plugins/ModelingToolsEditorMode > API/Plugins/ModelingToolsEditorMode/UModelingToolsEditorModeSettings
Syntax
UPROPERTY&40;Config, EditAnywhere, Category&61;"Modeling Mode&124;User Interface"&41;
bool bRespectLevelEditorGizmoMode
Remarks
If true, the standard UE Editor Gizmo Mode (ie selected via the Level Editor Viewport toggle) will be used to configure the Modeling Gizmo, otherwise a Combined Gizmo will always be used. It may be necessary to exit and re-enter Modeling Mode after changing this setting.