Navigation
API > API/Plugins > API/Plugins/ModelingToolsEditorMode
References
| |
|
| Module |
ModelingToolsEditorMode |
| Header |
/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorModeSettings.h |
| Include |
#include "ModelingToolsEditorModeSettings.h" |
Syntax
enum EModelingModeDefaultMeshObjectType
&123;
StaticMeshAsset,
VolumeActor,
DynamicMeshActor,
&125;
Values
| Name |
Description |
| StaticMeshAsset |
Generate a new Static Mesh Asset (using Generated Asset settings below) and AStaticMeshActor |
| VolumeActor |
Generate a new AVolume Actor |
| DynamicMeshActor |
Generate a new ADynamicMeshActor (stored locally in the Level) |