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API > API/Plugins > API/Plugins/ModelingOperators
| Name | FUVLayoutOp |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/ParameterizationOps/UVLayoutOp.h |
| Include Path | #include "ParameterizationOps/UVLayoutOp.h" |
Syntax
class FUVLayoutOp : public UE::Geometry::FDynamicMeshOperator
Inheritance Hierarchy
- FDynamicMeshOperator → FUVLayoutOp
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FUVLayoutOp() |
ParameterizationOps/UVLayoutOp.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowFlips | bool | ParameterizationOps/UVLayoutOp.h | ||
| bAlwaysSplitBowties | bool | ParameterizationOps/UVLayoutOp.h | ||
| bMaintainOriginatingUDIM | bool | ParameterizationOps/UVLayoutOp.h | ||
| bPreserveRotation | bool | ParameterizationOps/UVLayoutOp.h | ||
| bPreserveScale | bool | ParameterizationOps/UVLayoutOp.h | ||
| GutterSize | float | ParameterizationOps/UVLayoutOp.h | ||
| OriginalMesh | TSharedPtr< FDynamicMesh3, ESPMode::ThreadSafe > | Inputs | ParameterizationOps/UVLayoutOp.h | |
| Selection | TOptional< TSet< int32 > > | ParameterizationOps/UVLayoutOp.h | ||
| TextureResolution | int | ParameterizationOps/UVLayoutOp.h | ||
| TextureResolutionPerUDIM | TOptional< TMap< int32, int32 > > | ParameterizationOps/UVLayoutOp.h | ||
| UVLayerIndex | int | ParameterizationOps/UVLayoutOp.h | ||
| UVLayoutMode | EUVLayoutOpLayoutModes | ParameterizationOps/UVLayoutOp.h | ||
| UVScaleFactor | float | ParameterizationOps/UVLayoutOp.h | ||
| UVTranslation | FVector2f | ParameterizationOps/UVLayoutOp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetTransform
(
const FTransformSRT3d& Transform |
ParameterizationOps/UVLayoutOp.h |
Overridden from FDynamicMeshOperator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CalculateResult
(
FProgressCancel* Progress |
FDynamicMeshOperator implementation | ParameterizationOps/UVLayoutOp.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExecutePacker
(
FDynamicMeshUVPacker& Packer |
ParameterizationOps/UVLayoutOp.h |