| bCollapses |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bDiscardAttributes |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bFlips |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| BoundaryCornerAngleThreshold |
double |
|
CleaningOps/RemeshMeshOp.h |
|
| bParallel |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bPreserveSharpEdges |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bPreventNormalFlips |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bPreventTinyTriangles |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bReproject |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bReprojectConstraints |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bResultMustHaveAttributesEnabled |
bool |
When true, result will have attributes object regardless of whether attributes were discarded or present initially. |
CleaningOps/RemeshMeshOp.h |
|
| bSmoothInFillAreas |
bool |
Control whether or not we want to apply mesh smoothing in "free" areas that have not projected to target surface. |
CleaningOps/RemeshMeshOp.h |
|
| bSplits |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| bUseWorldSpace |
bool |
|
CleaningOps/RemeshMeshOp.h |
|
| CustomEdgeLengthScaleF |
TFunction< double(const FDynamicMesh3 &, int VertexA, int VertexB)> |
|
CleaningOps/RemeshMeshOp.h |
|
| ExtraProjectionIterations |
int |
|
CleaningOps/RemeshMeshOp.h |
|
| FaceProjectionPassesPerRemeshIteration |
int |
During each call to RemeshIteration, do this many passes of face-aligned projection. |
CleaningOps/RemeshMeshOp.h |
|
| FillAreaDistanceMultiplier |
float |
This is used as a multiplier on MaxEdgeLength to determine when we identify points as being in "free" areas. |
CleaningOps/RemeshMeshOp.h |
|
| FillAreaSmoothMultiplier |
float |
This is used as a multiplier on the Remesher smoothing rate, applied to points identified as being in "free" areas. |
CleaningOps/RemeshMeshOp.h |
|
| GroupBoundaryConstraint |
EEdgeRefineFlags |
|
CleaningOps/RemeshMeshOp.h |
|
| MaterialBoundaryConstraint |
EEdgeRefineFlags |
|
CleaningOps/RemeshMeshOp.h |
|
| MaxRemeshIterations |
int |
|
CleaningOps/RemeshMeshOp.h |
|
| MeshBoundaryConstraint |
EEdgeRefineFlags |
|
CleaningOps/RemeshMeshOp.h |
|
| MinActiveEdgeFraction |
double |
|
CleaningOps/RemeshMeshOp.h |
|
| NormalAlignmentSpeed |
double |
Drag on normal alignment |
CleaningOps/RemeshMeshOp.h |
|
| OriginalMesh |
TSharedPtr< FDynamicMesh3, ESPMode::ThreadSafe > |
Inputs |
CleaningOps/RemeshMeshOp.h |
|
| OriginalMeshSpatial |
TSharedPtr< FDynamicMeshAABBTree3, ESPMode::ThreadSafe > |
|
CleaningOps/RemeshMeshOp.h |
|
| ProjectionTarget |
FDynamicMesh3 * |
|
CleaningOps/RemeshMeshOp.h |
|
| ProjectionTargetSpatial |
FDynamicMeshAABBTree3 * |
|
CleaningOps/RemeshMeshOp.h |
|
| RemeshIterations |
int |
|
CleaningOps/RemeshMeshOp.h |
|
| RemeshType |
ERemeshType |
|
CleaningOps/RemeshMeshOp.h |
|
| SmoothingStrength |
float |
|
CleaningOps/RemeshMeshOp.h |
|
| SmoothingType |
ERemeshSmoothingType |
|
CleaningOps/RemeshMeshOp.h |
|
| SurfaceProjectionSpeed |
double |
Drag on surface projection |
CleaningOps/RemeshMeshOp.h |
|
| TargetEdgeLength |
double |
|
CleaningOps/RemeshMeshOp.h |
|
| TargetMeshLocalToWorld |
FTransformSRT3d |
|
CleaningOps/RemeshMeshOp.h |
|
| ToolMeshLocalToWorld |
FTransformSRT3d |
|
CleaningOps/RemeshMeshOp.h |
|
| TriangleCountHint |
int |
|
CleaningOps/RemeshMeshOp.h |
|