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| Name | ERecomputeUVsPropertiesUnwrapType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/Properties/RecomputeUVsProperties.h |
| Include Path | #include "Properties/RecomputeUVsProperties.h" |
Syntax
enum ERecomputeUVsPropertiesUnwrapType
{
ExpMap = 0,
Conformal = 1,
SpectralConformal = 2,
IslandMerging = 3,
}
Values
| Name | Remarks |
|---|---|
| ExpMap | ExpMap UV flattening is very fast but has limited abilities to reduce stretching and distortion |
| Conformal | Conformal UV flattening is increasingly expensive on large islands but reduces distortion |
| SpectralConformal | Compared to the default Conformal method does not pin two vertices along the boundary which reduces the distortion but is more expensive to compute. |
| IslandMerging | UV islands will be merged into larger islands if it does not increase stretching and distortion beyond defined limits |