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API > API/Plugins > API/Plugins/ModelingEditorUI > API/Plugins/ModelingEditorUI/SDynamicNumericEntry
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/ModelingEditorUI/Public/ModelingWidgets/SDynamicNumericEntry.h |
| Include Path | #include "ModelingWidgets/SDynamicNumericEntry.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SDynamicNumericEntry >
Inheritance Hierarchy
- TSlateBaseNamedArgs< SDynamicNumericEntry > → SDynamicNumericEntry::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
ModelingWidgets/SDynamicNumericEntry.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | ModelingWidgets/SDynamicNumericEntry.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & MaxNumFloatDigits
(
int InArg |
Maximum number of digits of precision that will be displayed for float slider | ModelingWidgets/SDynamicNumericEntry.h | |
WidgetArgsType & Source
(
TSharedPtr< FDataSource > InArg |
ModelingWidgets/SDynamicNumericEntry.h |