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SNumericEntryBox wrapper that supports custom Get/SetValue and dynamic value/UI range
| Name | SDynamicNumericEntry |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/ModelingEditorUI/Public/ModelingWidgets/SDynamicNumericEntry.h |
| Include Path | #include "ModelingWidgets/SDynamicNumericEntry.h" |
Syntax
class SDynamicNumericEntry : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SDynamicNumericEntry
- FSlateControlledConstruction → SWidget → SCompoundWidget → SDynamicNumericEntry
Structs
| Name | Remarks |
|---|---|
| FArguments | |
| FDataSource |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Construct this widget | ModelingWidgets/SDynamicNumericEntry.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnBeginSliderMovement() |
Called when the slider begins to move. We create a transaction here to undo the property | ModelingWidgets/SDynamicNumericEntry.h | |
void OnEndSliderMovement
(
float NewValue |
Called when the slider stops moving. We end the previously created transaction | ModelingWidgets/SDynamicNumericEntry.h | |
void OnValueChanged
(
float NewValue |
ModelingWidgets/SDynamicNumericEntry.h | ||
void OnValueCommitted
(
float NewValue, |
ModelingWidgets/SDynamicNumericEntry.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedPtr< FDataSource > MakeSimpleDataSource
(
TSharedPtr< IPropertyHandle > PropertyHandle, |
ModelingWidgets/SDynamicNumericEntry.h |