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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/UPreviewMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void NotifyRegionDeferredEditCompleted
(
const TArray< int32 >& Triangles, |
Notify that a deferred edit is completed and cause update of rendering data structures for modified Triangles. | PreviewMesh.h | |
void NotifyRegionDeferredEditCompleted
(
const TSet< int32 >& Triangles, |
Notify that a deferred edit is completed and cause update of rendering data structures for modified Triangles. | PreviewMesh.h |
NotifyRegionDeferredEditCompleted(const TArray< int32 > &, EMeshRenderAttributeFlags)
Description
Notify that a deferred edit is completed and cause update of rendering data structures for modified Triangles. This can reduce the cost of mesh updates, but only if SetEnableRenderMeshDecomposition(true) has been called
| Name | NotifyRegionDeferredEditCompleted |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
| Include Path | #include "PreviewMesh.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp |
void NotifyRegionDeferredEditCompleted
(
const TArray < int32 > & Triangles,
EMeshRenderAttributeFlags ModifiedAttribs
)
Parameters
| Name | Remarks |
|---|---|
| ModifiedAttribs | which mesh attributes have been modified and need to be updated |
NotifyRegionDeferredEditCompleted(const TSet< int32 > &, EMeshRenderAttributeFlags)
Description
Notify that a deferred edit is completed and cause update of rendering data structures for modified Triangles. This can reduce the cost of mesh updates, but only if SetEnableRenderMeshDecomposition(true) has been called
| Name | NotifyRegionDeferredEditCompleted |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
| Include Path | #include "PreviewMesh.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp |
void NotifyRegionDeferredEditCompleted
(
const TSet < int32 > & Triangles,
EMeshRenderAttributeFlags ModifiedAttribs
)
Parameters
| Name | Remarks |
|---|---|
| ModifiedAttribs | which mesh attributes have been modified and need to be updated |