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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection
| Type | Name | Description | |
|---|---|---|---|
| bool | UE::Geometry::GetCurrentGeometrySelectionForTarget
(
const FToolBuilderState& SceneState, |
Given a FToolBuilderState, find an available FGeometrySelection for the given ToolTarget (via the UGeometrySelectionManager in the ContextObjectStore) | |
| bool | UE::Geometry::GetCurrentGeometrySelectionForTarget
(
UInteractiveToolManager* ToolManager, |
Find an available FGeometrySelection for the given ToolTarget (via the UGeometrySelectionManager in the ContextObjectStore) |