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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/FMeshTopologySelector
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/MeshTopologySelector.h |
| Include | #include "Selection/MeshTopologySelector.h" |
Syntax
struct FSelectionSettings
Remarks
Configuration variables Determines the behavior of a FindSelectedElement() call.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bEnableCornerHits | ||
| bool | bEnableEdgeHits | ||
| bool | bEnableFaceHits | ||
| bool | bHitBackFaces | When false, hits of a triangles that are facing away from the camera are not considered. | |
| bool | bIgnoreOcclusion | Do not check whether the closest element is occluded. | |
| bool | bPreferProjectedElement | Prefer an edge projected to a point rather than the point, and a face projected to an edge rather than the edge. | |
| bool | bSelectDownRay | If the first element is valid, select all elements behind it that are aligned with it. |