Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneGeometrySpatialCache.h |
| Include | #include "Scene/SceneGeometrySpatialCache.h" |
Syntax
class ISceneGeometrySpatial
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | FindNearestHit
(
const FRay3d& WorldRay, |
||
| UPrimitiveComponent * | GetComponent () |
||
| bool | GetGeometry
(
EGeometryPointType GeometryType, |
||
| int32 | GetID () |
||
| FAxisAlignedBox3d | |||
| bool | IsValid () |
||
| bool | IsVisible () |
||
| void | OnGeometryModified
(
bool bDeferSpatialRebuild |
||
| void |
Constants
| Name | Description |
|---|---|
| UniqueIDGenerator |