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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/PropertySets > API/Plugins/ModelingComponents/PropertySets/UOnAcceptHandleSourcesProperties-
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/OnAcceptProperties.h |
| Include | #include "PropertySets/OnAcceptProperties.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PropertySets/OnAcceptProperties.cpp |
void ApplyMethod
(
const TArray < AActor * > & Actors,
UInteractiveToolManager * ToolManager,
const AActor * MustKeepActor
)