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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Mechanics > API/Plugins/ModelingComponents/Mechanics/UPlaneDistanceFromHitMechanic
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/PlaneDistanceFromHitMechanic.h |
Include | #include "Mechanics/PlaneDistanceFromHitMechanic.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/PlaneDistanceFromHitMechanic.cpp |
virtual void UpdateCurrentDistance
&40;
const FRay & WorldRay
&41;
Remarks
Update the current distance/height based on the input world ray