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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FDynamicMeshSelector
Description
Create and initialize a IGeometrySelectionTransformer for the provided Selection. IGeometrySelector retains ownership of the active Transformer, it should not be deleted by the caller, but instead ShutdownTransformation() should be called.
Virtual Inheritance
- IGeometrySelector::InitializeTransformation → FDynamicMeshSelector::InitializeTransformation
| Name | InitializeTransformation |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include Path | #include "Selection/DynamicMeshSelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshSelector.cpp |
virtual IGeometrySelectionTransformer * InitializeTransformation
(
const FGeometrySelection & Selection
)