Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Components > API/Plugins/ModelingComponents/Components/UOctreeDynamicMeshComponent
- UBaseDynamicMeshComponent::GetBaseSceneProxy()
- UOctreeDynamicMeshComponent::GetBaseSceneProxy()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Components/OctreeDynamicMeshComponent.h |
| Include | #include "Components/OctreeDynamicMeshComponent.h" |
virtual FBaseDynamicMeshSceneProxy &42; GetBaseSceneProxy&40;&41;
Remarks
Subclass must implement this to return scene proxy if available, or nullptr