Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolBuilder
- UInteractiveToolWithToolTargetsBuilder
- UBaseMeshProcessingToolBuilder
- UOffsetMeshToolBuilder
- USmoothMeshToolBuilder
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h |
| Include | #include "BaseTools/BaseMeshProcessingTool.h" |
Syntax
UCLASS&40;&41;
class UBaseMeshProcessingToolBuilder : public UInteractiveToolWithToolTargetsBuilder
Remarks
ToolBuilder for UBaseMeshProcessingTool
Functions
| Type | Name | Description | |
|---|---|---|---|
| UBaseMeshProcessingTool * | MakeNewToolInstance
(
UObject* Outer |
Subclass must override! |
Overridden from UInteractiveToolWithToolTargetsBuilder
| Type | Name | Description | |
|---|---|---|---|
| const FToolTargetTypeRequirements & | Gives the target requirements of the associated tool. |
Overridden from UInteractiveToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| UInteractiveTool * | BuildTool
(
const FToolBuilderState& SceneState |
Create a new instance of this builder's Tool | |
| bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Check if, given the current scene state, a new instance of this builder's Tool can be created |