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API > API/Plugins > API/Plugins/ModelingComponents
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AInternalToolFrameworkActor
- APreviewMeshActor
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
| Include | #include "PreviewMesh.h" |
Syntax
UCLASS&40;Transient, NotPlaceable, Hidden, NotBlueprintable, NotBlueprintType&41;
class APreviewMeshActor : public AInternalToolFrameworkActor
Remarks
UPreviewMesh internally spawns a APreviewMeshActor to hold the preview mesh object. We use this AInternalToolFrameworkActor subclass so that we can identify such objects at higher levels (for example to prevent them from being deleted in the Editor)
Constructors
No constructors are accessible with public or protected access.