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API > API/Plugins > API/Plugins/ModelViewViewModelEditor > API/Plugins/ModelViewViewModelEditor/UMVVMEditorSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SplitPin
(
UWidgetBlueprint* WidgetBlueprint, |
MVVMEditorSubsystem.h | ||
void SplitPin
(
UWidgetBlueprint* WidgetBlueprint, |
MVVMEditorSubsystem.h |
SplitPin(UWidgetBlueprint , UMVVMBlueprintViewEvent , const FMVVMBlueprintPinId &)
| Name | SplitPin |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Public/MVVMEditorSubsystem.h |
| Include Path | #include "MVVMEditorSubsystem.h" |
| Source | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Private/MVVMEditorSubsystem.cpp |
void SplitPin
(
UWidgetBlueprint * WidgetBlueprint,
UMVVMBlueprintViewEvent * Event,
const FMVVMBlueprintPinId & PinId
) const
SplitPin(UWidgetBlueprint *, FMVVMBlueprintViewBinding &, const FMVVMBlueprintPinId &, bool)
| Name | SplitPin |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Public/MVVMEditorSubsystem.h |
| Include Path | #include "MVVMEditorSubsystem.h" |
| Source | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Private/MVVMEditorSubsystem.cpp |
void SplitPin
(
UWidgetBlueprint * WidgetBlueprint,
FMVVMBlueprintViewBinding & Binding,
const FMVVMBlueprintPinId & PinId,
bool bSourceToDestination
) const