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API > API/Plugins > API/Plugins/ModelViewViewModelEditor
| Name | FMVVMLinkedPinValue |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelEditor/Public/Types/MVVMLinkedPinValue.h |
| Include Path | #include "Types/MVVMLinkedPinValue.h" |
Syntax
USTRUCT (BlueprintType )
struct FMVVMLinkedPinValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Types/MVVMLinkedPinValue.h | |||
FMVVMLinkedPinValue
(
FMVVMBlueprintPropertyPath InPath |
Types/MVVMLinkedPinValue.h | ||
FMVVMLinkedPinValue
(
UE::MVVM::FConversionFunctionValue Function |
Types/MVVMLinkedPinValue.h | ||
FMVVMLinkedPinValue
(
const UFunction* Function |
Types/MVVMLinkedPinValue.h | ||
FMVVMLinkedPinValue
(
TSubclassOf< UK2Node > Node |
Types/MVVMLinkedPinValue.h | ||
FMVVMLinkedPinValue
(
const UBlueprint* InBlueprint, |
Types/MVVMLinkedPinValue.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UFunction * GetConversionFunction() |
Types/MVVMLinkedPinValue.h | ||
TSubclassOf< UK2Node > GetConversionNode() |
Types/MVVMLinkedPinValue.h | ||
const FMVVMBlueprintPropertyPath & GetPropertyPath() |
Types/MVVMLinkedPinValue.h | ||
bool IsConversionFunction() |
Types/MVVMLinkedPinValue.h | ||
bool IsConversionNode() |
Types/MVVMLinkedPinValue.h | ||
bool IsPropertyPath() |
Types/MVVMLinkedPinValue.h | ||
bool IsValid() |
Types/MVVMLinkedPinValue.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMVVMLinkedPinValue& Other |
Types/MVVMLinkedPinValue.h |