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API > API/Plugins > API/Plugins/ModelViewViewModelBlueprint > API/Plugins/ModelViewViewModelBlueprint/UMVVMWidgetBlueprintExtension_Vi-
- UObject::PostLoad()
- UMVVMWidgetBlueprintExtension_View::PostLoad()
References
| Module | ModelViewViewModelBlueprint |
| Header | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Public/MVVMWidgetBlueprintExtension_View.h |
| Include | #include "MVVMWidgetBlueprintExtension_View.h" |
| Source | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Private/MVVMWidgetBlueprintExtension_View.cpp |
virtual void PostLoad&40;&41;
Remarks
Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.