Navigation
API > API/Plugins > API/Plugins/ModelViewViewModelBlueprint > API/Plugins/ModelViewViewModelBlueprint/FMVVMBlueprintFunctionReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid
(
const UBlueprint* SelfContext |
The reference is a valid UFunction or a valid Node. | MVVMBlueprintFunctionReference.h | |
| The reference is a valid UFunction or a valid Node. | MVVMBlueprintFunctionReference.h |
IsValid(const UBlueprint *)
Description
The reference is a valid UFunction or a valid Node.
| Name | IsValid |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Public/MVVMBlueprintFunctionReference.h |
| Include Path | #include "MVVMBlueprintFunctionReference.h" |
| Source | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Private/MVVMBlueprintFunctionReference.cpp |
bool IsValid
(
const UBlueprint * SelfContext
) const
IsValid(const UClass *)
Description
The reference is a valid UFunction or a valid Node.
| Name | IsValid |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Public/MVVMBlueprintFunctionReference.h |
| Include Path | #include "MVVMBlueprintFunctionReference.h" |
| Source | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Private/MVVMBlueprintFunctionReference.cpp |
bool IsValid
(
const UClass * SelfContext
) const