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API > API/Plugins > API/Plugins/ModelViewViewModel > API/Plugins/ModelViewViewModel/UMVVMSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMVVMAvailableBinding GetAvailableBindingForEvent
(
UE::MVVM::FMVVMConstFieldVariant FieldVariant, |
MVVMSubsystem.h | ||
static FMVVMAvailableBinding GetAvailableBindingForEvent
(
const UClass* Class, |
MVVMSubsystem.h |
GetAvailableBindingForEvent(UE::MVVM::FMVVMConstFieldVariant, const UClass *)
| Name | GetAvailableBindingForEvent |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModel/Public/MVVMSubsystem.h |
| Include Path | #include "MVVMSubsystem.h" |
| Source | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModel/Private/MVVMSubsystem.cpp |
static FMVVMAvailableBinding GetAvailableBindingForEvent
(
UE::MVVM::FMVVMConstFieldVariant FieldVariant,
const UClass * Accessor
)
GetAvailableBindingForEvent(const UClass , FMVVMBindingName, const UClass )
| Name | GetAvailableBindingForEvent |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModel/Public/MVVMSubsystem.h |
| Include Path | #include "MVVMSubsystem.h" |
| Source | /Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModel/Private/MVVMSubsystem.cpp |
static FMVVMAvailableBinding GetAvailableBindingForEvent
(
const UClass * Class,
FMVVMBindingName BindingName,
const UClass * Accessor
)