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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/INodeTransform
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Transform
(
FMetasoundFrontendNode& InOutNode |
MetasoundFrontendTransform.h | ||
virtual bool Transform
(
const FGuid& InNodeID, |
Return true if the node was modified, false otherwise. | MetasoundFrontendTransform.h |
Transform(FMetasoundFrontendNode &)
| Name | Transform |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendTransform.h |
| Include Path | #include "MetasoundFrontendTransform.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendTransform.cpp |
virtual bool Transform
(
FMetasoundFrontendNode & InOutNode
) const
Transform(const FGuid &, FMetaSoundFrontendDocumentBuilder &)
Description
Return true if the node was modified, false otherwise.
| Name | Transform |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendTransform.h |
| Include Path | #include "MetasoundFrontendTransform.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendTransform.cpp |
virtual bool Transform
(
const FGuid & InNodeID,
FMetaSoundFrontendDocumentBuilder & OutBuilder
) const