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API > API/Plugins > API/Plugins/MetasoundFrontend
| Name | FMetaSoundAssetKey |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundAssetKey.h |
| Include Path | #include "MetasoundAssetKey.h" |
Syntax
USTRUCT ()
struct FMetaSoundAssetKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetasoundAssetKey.h | |||
FMetaSoundAssetKey
(
const Metasound::Frontend::FNodeClassRegistryKey& RegKey |
MetasoundAssetKey.h | ||
FMetaSoundAssetKey
(
const FMetasoundFrontendClassMetadata& InMetadata |
MetasoundAssetKey.h | ||
FMetaSoundAssetKey
(
const FMetasoundFrontendClassName& InClassName, |
MetasoundAssetKey.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassName | FMetasoundFrontendClassName | MetasoundAssetKey.h | ||
| Version | FMetasoundFrontendVersionNumber | MetasoundAssetKey.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Returns whether or not key is valid. | MetasoundAssetKey.h | |
FString ToString() |
Returns string representation of asset key. | MetasoundAssetKey.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FMetaSoundAssetKey & GetInvalid() |
Returns invalid asset key. | MetasoundAssetKey.h | |
static bool IsValidType
(
EMetasoundFrontendClassType ClassType |
Returns whether or not ClassType is supported by asset/asset key. | MetasoundAssetKey.h |