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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/FInputNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputNode
(
FOperatorFactorySharedRef InFactory, |
MetasoundInputNode.h | ||
FInputNode
(
FInputNodeConstructorParams&& InParams, |
Construct a TInputNode using the TInputOperatorLiteralFactory<> and moving InParam to the TInputOperatorLiteralFactory constructor. | MetasoundInputNode.h |
FInputNode(FOperatorFactorySharedRef, FNodeData, TSharedRef< const FNodeClassMetadata >)
| Name | FInputNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundInputNode.h |
| Include Path | #include "MetasoundInputNode.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundInputNode.cpp |
FInputNode
(
FOperatorFactorySharedRef InFactory,
FNodeData InNodeData,
TSharedRef < const FNodeClassMetadata > InClassMetadata
)
FInputNode(FInputNodeConstructorParams &&, const FName &, EVertexAccessType, FOperatorFactorySharedRef)
Description
Construct a TInputNode using the TInputOperatorLiteralFactory<> and moving InParam to the TInputOperatorLiteralFactory constructor.
| Name | FInputNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundInputNode.h |
| Include Path | #include "MetasoundInputNode.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundInputNode.cpp |
FInputNode
(
FInputNodeConstructorParams && InParams,
const FName & InDataTypeName,
EVertexAccessType InVertexAccess,
FOperatorFactorySharedRef InFactory
)