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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundSource
- USoundBase::IsLooping()
- UMetaSoundSource::IsLooping()
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundSource.h |
| Include | #include "MetasoundSource.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundSource.cpp |
virtual bool IsLooping&40;&41; const
Remarks
Returns whether or not this sound is looping. TODO: Deprecate this to only use IsOneshot() in a MetaSound world.