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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderBase > API/Plugins/MetasoundEngine/UMetaSoundBuilderBase/UPARAM
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include | #include "MetasoundBuilderBase.h" |
UFUNCTION (BlueprintCallable, Category="Audio|MetaSound|Builder",
Meta=(DisplayName="Build New MetaSound"))
virtual UPARAM
(
DisplayName
) const
Remarks
Builds a transient MetaSound with the provided builder options, copying the underlying MetaSound managed by this builder and registering it with the MetaSound Node Registry as a unique class. If existing MetaSound exists with the provided NameBase, will make object with unique name with the given NameBase as prefix.