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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetNodeLocation
(
const FMetaSoundNodeHandle& InNodeHandle, |
MetasoundBuilderBase.h | ||
void SetNodeLocation
(
const FMetaSoundNodeHandle& InNodeHandle, |
MetasoundBuilderBase.h |
SetNodeLocation(const FMetaSoundNodeHandle &, const FVector2D &, EMetaSoundBuilderResult &)
| Name | SetNodeLocation |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path | #include "MetasoundBuilderBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderBase.cpp |
void SetNodeLocation
(
const FMetaSoundNodeHandle & InNodeHandle,
const FVector2D & InLocation,
EMetaSoundBuilderResult & OutResult
)
SetNodeLocation(const FMetaSoundNodeHandle &, const FVector2D &, const FGuid &, EMetaSoundBuilderResult &)
| Name | SetNodeLocation |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path | #include "MetasoundBuilderBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderBase.cpp |
void SetNodeLocation
(
const FMetaSoundNodeHandle & InNodeHandle,
const FVector2D & InLocation,
const FGuid & InLocationGuid,
EMetaSoundBuilderResult & OutResult
)