Navigation
API > API/Plugins > API/Plugins/MetasoundEngine
| |
|
| Name |
FMetaSoundNodeHandle |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path |
#include "MetasoundBuilderBase.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="MetaSound Node Handle"))
struct FMetaSoundNodeHandle
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MetasoundBuilderBase.h |
|
|
|
MetasoundBuilderBase.h |
|
Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Returns whether or not the vertex handle is set (may or may not be valid depending on what builder context it is referenced against) |
MetasoundBuilderBase.h |
|