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API > API/Plugins > API/Plugins/MetasoundEngine
References
| Module | MetasoundEngine |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderSubsystem.h |
| Include | #include "MetasoundBuilderSubsystem.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FMetaSoundBuilderOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAddToRegistry | If true, adds MetaSound to node registry, making it available for reference by other dynamically created MetaSounds. | |
| bool | bForceUniqueClassName | If true, this will force regeneration of the class identifier. | |
| TScriptInterface< IMetaSoundDocumentInterface > | ExistingMetaSound | If set, builder overwrites the given MetaSound's document with the builder's copy (ignores the Name field above). | |
| FName | Name | Name of generated object. If object already exists, used as the base name to ensure new object is unique. |