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Unreal Engine C++ API Reference > Plugins > MetasoundEditor > UMetasoundEditorGraphSchema
- UEdGraphSchema::GetAssetsPinHoverMessage()
- UMetasoundEditorGraphSchema::GetAssetsPinHoverMessage()
References
Module | MetasoundEditor |
Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphSchema.h |
Include | #include "MetasoundEditorGraphSchema.h" |
Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorGraphSchema.cpp |
virtual void GetAssetsPinHoverMessage
&40;
const TArray< FAssetData > & Assets,
const UEdGraphPin &42; HoverPin,
FString & OutTooltipText,
bool & OutOkIcon
&41; const
Remarks
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified pin