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API > API/Plugins > API/Plugins/MetasoundEditor > API/Plugins/MetasoundEditor/UMetasoundEditorGraphSchema
- UEdGraphSchema::DroppedAssetsOnNode()
- UMetasoundEditorGraphSchema::DroppedAssetsOnNode()
References
| Module | MetasoundEditor |
| Header | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphSchema.h |
| Include | #include "MetasoundEditorGraphSchema.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Private/MetasoundEditorGraphSchema.cpp |
virtual void DroppedAssetsOnNode
&40;
const TArray< FAssetData > & Assets,
const FVector2D & GraphPosition,
UEdGraphNode &42; Node
&41; const
Remarks
Called when asset(s) are dropped onto the specified node