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API > API/Plugins > API/Plugins/MetaHumanSDKRuntime > API/Plugins/MetaHumanSDKRuntime/FMetaHumanCustomizableBodyPart
Syntax
UPROPERTY (EditDefaultsOnly, Category=BodyParts,
Meta=(EditCondition="PhysicsAsset != nullptr", EditConditionHides))
int32 RigidBodyLODThreshold
Remarks
Max LOD level to simulate the rigid bodies of the assigned physics asset. For example if you have the threshold set to 2, simulation will be enabled for LOD 0, 1, and 2. Setting it to -1 will make it simulate always and disable LODing.