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API > API/Plugins > API/Plugins/MetaHumanImageViewerEditor
| Name | UMetaHumanSceneCaptureComponent2D |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanImageViewerEditor/Public/MetaHumanSceneCaptureComponent2D.h |
| Include Path | #include "MetaHumanSceneCaptureComponent2D.h" |
Syntax
UCLASS (MinimalAPI)
class UMetaHumanSceneCaptureComponent2D : public USceneCaptureComponent2D
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → USceneCaptureComponent → USceneCaptureComponent2D → UMetaHumanSceneCaptureComponent2D
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMetaHumanSceneCaptureComponent2D
(
const FObjectInitializer& InObjectInitializer |
MetaHumanSceneCaptureComponent2D.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NumTicksAfterCacheInvalidation | int32 | MetaHumanSceneCaptureComponent2D.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedCustomNearClippingPlane | float | MetaHumanSceneCaptureComponent2D.h | ||
| CachedFOVAngle | float | MetaHumanSceneCaptureComponent2D.h | ||
| CachedViewLocation | FVector | MetaHumanSceneCaptureComponent2D.h | ||
| CachedViewRotation | FRotator | MetaHumanSceneCaptureComponent2D.h | ||
| CurrentNumTicksAfterCacheInvalidation | int32 | MetaHumanSceneCaptureComponent2D.h | ||
| ViewportClientRef | TWeakPtr< FEditorViewportClient > | A reference to the viewport client that controls this component. | MetaHumanSceneCaptureComponent2D.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InvalidateCache() |
MetaHumanSceneCaptureComponent2D.h | ||
void SetViewMode
(
EViewModeIndex InViewMode |
Set the ShowFlags for this component based a view mode index | MetaHumanSceneCaptureComponent2D.h | |
void SetViewportClient
(
TWeakPtr< class FEditorViewportClient > InPerformerViewportClient |
Sets the viewport client that controls this component. | MetaHumanSceneCaptureComponent2D.h |
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void TickComponent
(
float DeltaTime, |
MetaHumanSceneCaptureComponent2D.h |