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API > API/Plugins > API/Plugins/MetaHumanDefaultEditorPipeline
Options to configure how the pipeline should bake textures
| Name | FMetaHumanMaterialBakingOptions |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultEditorPipeline/Public/MetaHumanDefaultEditorPipelineBase.h |
| Include Path | #include "MetaHumanDefaultEditorPipelineBase.h" |
Syntax
USTRUCT ()
struct FMetaHumanMaterialBakingOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BakingSettings | TSoftObjectPtr< UMetaHumanMaterialBakingSettings > | A settings object containing the texture graphs to be executed and their outputs. | MetaHumanDefaultEditorPipelineBase.h |
|
| TextureResolutionsOverrides | TMap< FName, EMetaHumanBuildTextureResolution > | Overrides for the output texture resolutions. | MetaHumanDefaultEditorPipelineBase.h |
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